Narrative Systems Designer

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Halo Studios, part of Xbox Game Studios, is seeking a Narrative Systems Designer to contribute to the next generation of Halo games and experiences. The role involves collaborating with cross-disciplinary teams to design and implement narrative systems, editing world triggers, and ensuring immersive experiences across gameplay, environments, and characters. Microsoft is committed to empowering individuals and organizations and fosters a culture of inclusion.

Requirements

  • Associate's Degree in Computer Science, Art, Writing, Behavioral Science, Game Design, or related field AND 4+ years experience in game development and design, systems design, content production, or related field
  • Bachelor's Degree in Computer Science, Art, Writing, Behavioral Science, Data Science, Game Design, or related field AND 2+ years experience in game development and design, systems design, content production, or related field
  • Previous experience implementing narrative systems with Unreal
  • Ability to meet Microsoft, customer and/or government security screening requirements
  • Have shipped at least 1 title released to consumers/shipped game
  • Experience working with Unreal Engine Blueprints to implement narrative elements
  • Comprehensive understanding of narrative game systems – especially in FPS and action genres combined with a demonstrated ability to identify, analyze, and rectify game design and systemic issues

Benefits

  • Competitive salary
  • Benefits and other compensation (see link in job description)
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